Human: Fall Flat is a physics-based puzzle game with intentionally difficult controls. It's available for PC, Xbox, Playstation 4, and the Nintendo Switch. The game is designed to be a singleplayer, but there is an optional multiplayer mode that can be done on local networks. (You have to play on a split-screen.)...[read more below]
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Human: Fall Flat is a physics-based puzzle game with intentionally difficult controls. It's available for PC, Xbox, Playstation 4, and the Nintendo Switch. The game is designed to be a singleplayer, but there is an optional multiplayer mode that can be done on local networks. (You have to play on a split-screen.)
You play as Bob, an unremarkable, human-ish white blob that moves like he's made of Jello. You can customize Bob with some basic, MS-Paint type tools, drawing on him as suits your tastes.
Bob's world has a lot of variety. Maps take place in several unique locations, like a castle, a shipyard, a garden, and more. With the variety in maps comes a cornucopia of ways for Bob to mess up, usually by tumbling off the edge of the world. But don't worry - instead of infinitely falling into the void, or hitting some invisible kill box, you simply land in the spot where you started.
Overall, the game is unique, taking from existing physics puzzles and becoming its own thing. However (and we'll go into this more in a second), the controls sabotage the fun.
The graphics in Human: Fall Flat are interesting. Nothing in the game is textured, only shaded. If you don't know what that means, think of a plank of wood. Wood has a grainy texture to it, something many games recreate in painstaking detail.
In Human: Fall Flat, the graphics pass on this in favor of a cleaner, more straightforward look. It makes the game visually distinct. The soundtrack is standard for puzzle games: a quiet, relaxing score that lets you focus.
As mentioned previously, the controls are intentionally designed to be difficult. Controlling Bob is like watching a baby horse trying to walk for the first time. Limbs are going everywhere. The head is still figuring out how to stay up top. And heaven forbid there's an obstacle in your path because you're definitely going to hit it.
At first, this is hilarious, especially if you're watching someone else play. It has a level of slapstick comedy to it that is highly entertaining to watch. However, after a while, the humor wears off, and you're left with an incompetent protagonist who can't function to save his life.
It's particularly frustrating because the puzzles depend so heavily on dexterity-based interactions, like pushing, shoving, and climbing.
Human: Fall Flat is a funny game that everyone can enjoy. It features several clever puzzles and interesting maps, with graphics that manage to be polished and distinct at the same time. Its difficult controls can sabotage the fun, but overall, it's a great game to play or watch.
Once you've solved all the puzzles and beaten the game, you may not want to play again. After all, part of the challenge is not knowing how things work. There is a way to access user-created content through something called The Workshop, but it's rather complicated and requires you to be playing through Steam. As a result, Human: Fall Flat has low replay value.
Human: Fall Flat is a visually-appealing puzzle game with controls that are funny to use (until they're not).
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